Damage Calculation

The damage you deal while fighting an enemy depends on what weapon you use, the attribute level you have, what skill is being used and the defence of the enemy itself.
 * Melee attacks/weapons make use of the strength attribute.
 * Magic attacks/weapons make use of the magic attribute.
 * Ranged attacks/weapons make use of the strength attribute.

e.g: You have a sword equipped and you have a strength level of 10.

Your equipped items give you a total of a 22 strength level.

The enemy's level is 35.

The damage the enemy receives is a random number between 0 and 35.

That number is being multiplied by your total strength level and finnaly devided by 2.

Should the random number be 18 the final damage would be:

total damage = (18x(strength + strength_bonus))/2 = 198